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Background - Basketball Nightmare - Sega Master System - Retrocharting

Basketball Nightmare Sega Master System - Price Guide & Market Values

Basketball Nightmare - Sega Master System - Retrocharting

Details

Console
Sega Master System
Genre
Action & Adventure

🌍 Market Value

Last update: 4/6/2026
LOOSE
US/NTSC $13
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLETE (CIB)
US/NTSC $26
EU/PAL ---
JP/NTSC-J ---
NEW (SEALED)
US/NTSC $53
EU/PAL ---
JP/NTSC-J ---
GRADED
US/NTSC $58
EU/PAL ---
JP/NTSC-J ---

Price History

⚖️ Price Comparator

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Market Value & Price Range: Basketball Nightmare

Market analysis for Basketball Nightmare on Sega Master System. Market data is updated daily based on verified sales history.

Buying Guide & Authenticity

Is Basketball Nightmare Rare?

Released for Sega Master System, this action & adventure game that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The demand for Sega Master System games, combined with the appeal of the action & adventure genre, makes it a solid addition to any Sega Master System collection.

Description

Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won. The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option