RetroCharting
Background - Bound High - Virtual Boy - Retrocharting

Bound High Virtual Boy - Price Guide & Market Values

Bound High - Virtual Boy - Retrocharting

Details

Console
Virtual Boy
Genre
Action & Adventure
Publisher
Nintendo
Release
1996

🌍 Market Value

Last update: 3/24/2026
LOOSE
US/NTSC $200
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLETE (CIB)
US/NTSC $212
EU/PAL ---
JP/NTSC-J ---
NEW (SEALED)
US/NTSC $424
EU/PAL ---
JP/NTSC-J ---
GRADED
US/NTSC $466
EU/PAL ---
JP/NTSC-J ---

Price History

⚖️ Price Comparator

No live offers found.

Market Value & Price Range: Bound High

Market analysis for Bound High on Virtual Boy. This action & adventure title, published by Nintendo, published in 1996, remains a staple for Virtual Boy collectors. Market data is updated daily based on verified sales history.

Buying Guide & Authenticity

Is Bound High Rare?

Released in 1996 for Virtual Boy, Bound High is a action & adventure title from Nintendo that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for Nintendo's classic titles, combined with the appeal of the action & adventure genre, makes it a solid addition to any Virtual Boy collection.

Description

Originally developed by Japan System Supply, Nintendo liked the game idea of Bound High! and took over the project later. The game was, besides Dragon Hopper, going to be one of the games, which should have saved the system with a relaunch, but it was delayed again and again until it was cancelled because of the lack of success of the Virtual Boy. At this time, the game already was completely finished. In Bound High!, Chalvo, the bouncing robot, travels through space In full 3d-D motion in pursuit of alien invaders that threaten the peaceful inhabitants of Earth. Angling from above, players control rolled up Chalvo, who must destroy all enemies on the playfield by landing on them and throwing them down from the playfield. Falling off the playfield himself, Chalvo will loose a life. The playfield is in space, or high above the earth, and is made of many little squares, which are composed differently from level to level, once big plain areas, once many small, scattered blocks. Bouncing