RetroCharting
Background - Alien Front Online - Sega Dreamcast - Retrocharting

Alien Front Online Sega Dreamcast - Price Guide & Market Values

Alien Front Online - Sega Dreamcast - Retrocharting

Details

Console
Sega Dreamcast
Genre
Third Person Shooter
Publisher
Sega
Release
2001

🌍 Market Value

Last update: 3/24/2026
LOOSE
US/NTSC $22
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLETE (CIB)
US/NTSC $30
EU/PAL ---
JP/NTSC-J ---
NEW (SEALED)
US/NTSC $72
EU/PAL ---
JP/NTSC-J ---
GRADED
US/NTSC $79
EU/PAL ---
JP/NTSC-J ---

Price History

⚖️ Price Comparator

No live offers found.

Product Variants

Variant Region Loose CIB New Graded
Mic Bundle
NTSC $22 $30 $72 ---

Market Value & Price Range: Alien Front Online

Market analysis for Alien Front Online on Sega Dreamcast. This third person shooter title, published by Sega, published in 2001, remains a staple for Sega Dreamcast collectors. Market data is updated daily based on verified sales history.

Buying Guide & Authenticity

Is Alien Front Online Rare?

Released in 2001 for Sega Dreamcast, Alien Front Online is a third person shooter title from Sega with stable pricing, reflecting consistent market demand.

The price stability makes this a reliable choice for collectors. The consistent demand for Sega's classic titles, combined with the appeal of the third person shooter genre, makes it a solid addition to any Sega Dreamcast collection.

Description

Alien Front Online is a Dreamcast video game originally released for the console in 2001. In the game, players use armored vehicles to fight tense battles staged in large, interactive arenas. Players could choose which side they wished to fight for, the aliens or the human defenders of Earth, and could also choose one of three different vehicles to combat with; each having its own advantages and disadvantages. Although Alien Front was fully playable for one person, it was primarily designed as an online game in which up to 8 players (up to 4 on each side) could battle it out. Players move around the arena attempting to blast each other with their weaponry, while also looking for power-ups that will enhance their ability to wreak massive destruction. Typically, the game was played for a set number of minutes, after which the team with the most kills would be declared the winners. Being killed while playing the game had no serious consequences (you simply respawned in a different part of the area you were in), but it did reflect on your win/loss score.