RetroCharting
Background - Shining Darkness - Sega Genesis - Retrocharting

Shining Darkness Sega Genesis - Prix, Cote & Argus

Shining Darkness - Sega Genesis - Retrocharting

Fiche Technique

Console
Sega Genesis
Genre
RPG
Éditeur
none
Sortie
1991

🌍 Cote Argus

Prix mis à jour le: 24/03/2026
LOOSE
US/NTSC $30
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLET (CIB)
US/NTSC $64
EU/PAL ---
JP/NTSC-J ---
NEUF (SCELLÉ)
US/NTSC $159
EU/PAL ---
JP/NTSC-J ---
GRADÉ
US/NTSC $175
EU/PAL ---
JP/NTSC-J ---

Historique des prix

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Échelle de prix et état du marché : Shining Darkness

Analyse du marché pour Shining Darkness sur Sega Genesis. Ce jeu de rpg, édité par none, publié en 1991, reste une pièce de choix pour toute collection sur Sega Genesis. Les données sont actualisées quotidiennement pour refléter les tendances réelles du marché rétro-gaming.

Guide d'achat et authenticité

Shining Darkness est-il rare ?

Sorti en 1991 sur Sega Genesis, Shining Darkness est un jeu de rpg de none représente une pièce intéressante pour tout collectionneur.

La stabilité des prix en fait une valeur sûre pour les collectionneurs. La demande constante pour les titres classiques de none, combinée à l'attrait du genre rpg, en fait un ajout solide à toute collection Sega Genesis.

Description

Hydlide II: Shine Of Darkness is an action RPG, and the second installment in the Hydlide series. In a different space a wonderful world existed, called Fairy Land, which was dominated by swords and magic after the times of domination by monsters and evil had ended. The people of Fairy Land were intoxicated with peace. At that time an incident occurred. A Consciousness filled with evil awoke and it created new monsters, brought the dead back to life, and wanted to dominate Fairy Land again. The monks were one of the first who noticed this and warned the people about it but they didn't listen and left the monks disappointed. The monks prayed to God and asked Him if there was a Savior. God, impressed by the monks prayers warped the space-time of Fairy Land with the human world and selected an innocent boy who lived there. The player controls the innocent boy, who must roam the lands of Fairy Land and free it from evil. The player has to create a character before beginning the quest, customizing his parameters - life, strength, and magic. As in the previous game, the player slays enemies by "bumping" into them or using magical spells. It is possible to change between attacking and defensive stances on the fly. The hero can become stronger and gain additional powers. In the villages there are shops where the protagonist can buy and sell weapons, armor, and items.