RetroCharting
Background - Immercenary - 3DO - Retrocharting

Immercenary 3DO - Prix, Cote & Argus

Immercenary - 3DO - Retrocharting

Fiche Technique

Console
3DO
Genre
Action & Adventure
Sortie
1995

🌍 Cote Argus

Prix mis à jour le: 06/04/2026
LOOSE
US/NTSC $15
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLET (CIB)
US/NTSC $43
EU/PAL ---
JP/NTSC-J ---
NEUF (SCELLÉ)
US/NTSC $62
EU/PAL ---
JP/NTSC-J ---
GRADÉ
US/NTSC $68
EU/PAL ---
JP/NTSC-J ---

Historique des prix

⚖️ Comparateur de Prix

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Échelle de prix et état du marché : Immercenary

Analyse du marché pour Immercenary sur 3DO. Les données sont actualisées quotidiennement pour refléter les tendances réelles du marché rétro-gaming.

Guide d'achat et authenticité

Immercenary est-il rare ?

Sorti en 1995 sur 3DO, ce jeu d'action & adventure représente une pièce intéressante pour tout collectionneur.

La stabilité des prix en fait une valeur sûre pour les collectionneurs. La demande pour les jeux 3DO, combinée à l'attrait du genre action & adventure, en fait un ajout solide à toute collection 3DO.

Description

In the future, mankind has been enslaved in a virtual reality simulation known as Perfect. This simulation is controlled by an entity known as Perfect1 and it has to be destroyed in order to shut down the system. You are Immercenary Number Five, and it's your job to do it. From a secret lab you log into the simulation which sends you to a place in Perfect known as the Garden. Every entity in the game has a certain rank that determines its offensive and defensive capabilities. You start at 255, the lowest rank, and must rise in ranks to defeat Perfect1, who holds rank number 1. To do so, you destroy higher-ranked Rithms, as the other entities in the game are called. To pass beyond certain ranks, unique Rithms high in the Perfect hierarchy have to be destroyed. Different weapons and power-ups can be collected and spent offensive and defensive energy can be recharged at energy spires. In the center of the Garden is a place called DOAsys, which functions as a neutral zone and healing center. There you can talk to other Rithms and ask for hints about combating special Rithms and where to find special items. These dialogue sequences take the form of live action clips of actors in elaborate costumes playing the Rithms. When the player logs out of the simulation or is violently forced out, he returns to the lab where one may load and save a game and access detailed statistics on the trips to Perfect.